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Interactive Algorithm Education

Visualize & Master Algorithms & Data Structures

Explore classic & modern sorting algorithms, efficient searching techniques, and interactive data structure visualizations — all with real-time step-by-step animation, comparisons, swaps, and Big-O metrics.

Greedy Visualizer

Activity Selection

Step 0 / 0
Speed 100ms
Step Progress 0 / 0
Selected 0
Rejected 0
Status Ready
Unconsidered
Considering
Selected
Rejected
Step Explanation

Select an algorithm and press Play to watch the greedy choices unfold.

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Pseudocode
 
Greedy Algorithms Algorithms

Greedy Algorithms Algorithm Catalog

3 algorithms in this category. Click any card for detailed analysis.

Activity Selection

Unstable

Activity Selection picks the maximum number of non-overlapping activities given start and end times. The greedy strategy — always choose the activity that finishes earliest — is provably optimal.

Ideal Use: For interval scheduling: meeting-room allocation, classroom scheduling, and resource booking with time conflicts.
Best
O(n log n)
Worst
O(n log n)
Space
O(n)
Implementation Difficulty
★ ★ ☆ ☆ ☆ 2/5
Elementary
Graph algorithm — interactive visualization

Fractional Knapsack

Unstable

Fractional Knapsack allows taking fractions of items, so the greedy rule — sort by value/weight ratio and take the best first — achieves the optimal value. Unlike 0/1 Knapsack, greedy is optimal here.

Ideal Use: For divisible-resource allocation: hauling bulk goods, time-budgeting, and any scenario where resources can be split.
Best
O(n log n)
Worst
O(n log n)
Space
O(n)
Implementation Difficulty
★ ★ ☆ ☆ ☆ 2/5
Elementary
Graph algorithm — interactive visualization

Huffman Coding

Unstable

Huffman Coding builds a prefix-free binary code for a set of symbols, assigning shorter codes to more frequent symbols. Repeatedly merging the two least-frequent nodes into a tree yields the minimum expected code length.

Ideal Use: Use for lossless data compression: file archivers (DEFLATE/gzip), image formats (JPEG entropy stage), and any stream where symbol frequencies are known or modeled.
Best
O(n log n)
Worst
O(n log n)
Space
O(n)
Implementation Difficulty
★ ★ ☆ ☆ ☆ 2/5
Elementary
Graph algorithm — interactive visualization
Greedy Complexity Matrix

Complexity & Performance Tradeoffs

Side-by-side comparison of Big-O time and space complexity characteristics across greedy algorithms.

Algorithm Best Time Average Time Worst Time Space Complexity Stability
Activity Selection O(n log n) O(n log n) O(n log n) O(n) Unstable
Fractional Knapsack O(n log n) O(n log n) O(n log n) O(n) Unstable
Huffman Coding O(n log n) O(n log n) O(n log n) O(n) Unstable